The war-torn 41st-millennium circles the drain as war ravages in every sector of the galaxy. Trillions die on a day to day basis, as humanity desperately throws its people at the enemy in a failing attempt to defend itself from xenos invasion and daemonic incursion. Hidden away from prying eyes lays the planet Silva, located in the Mythos sector. The recruiting world of the Adeptus Astartes (a-dept-tus, a-start-ees) Chapter known as the Kings Silvarum. The redwood-tree landscapes of the planet are home to warring tribes of an iron age population. A place that refines warriors from birth. Here is where the player’s story begins…

 

     The player becomes the legendary Adeptus Astartes. The genetically modified superhuman warriors of the 41st-millennium, who are worshipped as the protecting “hand” of the Emperor himself by the countless trillions of people spread across the galaxy. The dystopian nightmare of the 41st-millennium is beset on all sides by xenos (alien) and corrupted from within by the Immaterium, an alternate dimension of raw energy and malicious intelligence. Fight your way across the Mythos sector in pursuit of your “fallen” brother The High King Utr’ide (ooh-trid). Corrupted by Nurgle the God of pestilence and decay, The High King has fallen from grace, staining the Chapter’s honor. Stop him from spreading disease and corruption across the sector. Bring him to justice and reclaim your Chapter’s honor in the Emperor's eyes. Destroy the most feared enemies of the galaxy; liberate the people of the Imperium; lead and rebuild the Kings Silvarum Chapter back to full fighting strength and battle for your very soul against the Dark Gods.

 

     Kings Silvarum is a full immersion game where every choice the player makes, has lasting effects on gameplay, storyline, physical appearance of the character and role they will play in the galaxy. No two player’s characters are the same or will have the same experience of the game. Each player makes choices throughout the game that have varying consequences. Everything has an impact on the game universe. 

 

“Do you create? Do you destroy? For your actions have consequences that will ripple through eternity" 

     Travel at the head of your personalized fleet across the Mythos Sector, a vast distance of space holding 36 subsectors. Each subsector contains two to eight solar systems that are explorable for mining, missions, and hidden events. Skyrim meets Mass Effect meets For Honor meets Battlefield.

 

     The website I have created (not this website) showcases everything that has been created for the game. Go through marketing and psychological reports, the technical aspect, game mechanics and storylines. The Warhammer universe is a complex and intricate place. A place ripe for use in a video game. To see the full storyline, monetization, skill trees, audio lists, complete weapons and armor lists, etc. please visit the website or see TGDD (technical game design document). 

The website is password protected. Please contact us to receive the website address and password.

Flight of the Eisenstein
Dark Angel Scouts
Dark Angels battle the Tyranids
Bjorn the Fell Handed
White Scar
Emperor's Champion
DeathGuard Chaos Legion
The Emperor
Nurgle's worshippers
The Mechanicus
Thunderhawk blueprints
Ultramarines
Dark Eldar in battle the White Scars
Maccabian Janissaries
Blood Angel initiation
The Necrons
Salamander carrying guardsmen
The Ultramarine Chapter
Unremembered Empire

All artwork is taken from google images to portray the Warhammer 40k Universe and is not of my own creation. 

Warhammer 40k, Eldar, Necron, Space Marine, Adeptus Astartes, Adeptus Mechanicus, all Adeptus, Imperium, Tyranid, ships, vehicles, species, Universe not including the Mythos Sector and Kings Silvarum/Silva, Weapons/Equipment and Armor art and look according to the lore, tagged artwork is the property of GW, Games Workshop, Citadel, Black Library, Forge World, Warhammer, the Twin-tailed Comet logo, Warhammer 40,000, the ‘Aquila’ Double-headed Eagle logo, Space Marine, 40K, 40,000, Warhammer Age of Sigmar, Battletome, Stormcast Eternals, White Dwarf, Blood Bowl, Necromunda, Space Hulk, Battlefleet Gothic, Dreadfleet, Mordheim, Inquisitor, Warmaster, Epic, Gorkamorka, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likenesses thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world. All Rights Reserved. They have not given a license to use the IP yet. Kings Silvarum The Game © 2016 Jacob T Benoit, Jack Pine Ventures

© 2016 Jack Pine Ventures. Kings Silvarum The Game © 2016 Jacob T Benoit, Jack Pine Ventures